<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>TextureView on 天天后花园</title><link>https://blog.skyhand.vip/tags/textureview/</link><description>Recent content in TextureView on 天天后花园</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Wed, 13 Mar 2019 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.skyhand.vip/tags/textureview/index.xml" rel="self" type="application/rss+xml"/><item><title>LibgdxTextureView：把 libGDX 的渲染后端换成 TextureView</title><link>https://blog.skyhand.vip/posts/libgdx-textureview-android/</link><pubDate>Wed, 13 Mar 2019 00:00:00 +0000</pubDate><guid>https://blog.skyhand.vip/posts/libgdx-textureview-android/</guid><description>将 libGDX 的 SurfaceView 渲染改为 TextureView，可与原生 View 透明层叠。</description></item></channel></rss>